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Marisol's Forms

Ordered Least to Most PowerfulThe forms that Marisol take on are optional, though some of them become mandatory based on a power scale.Marisol's weakest forms are most easily achieved by producing a lower power output - in other words, the less magic Marisol unleashes and allows to freely inhabit her physical body, the easier it is for her to appear human.The same concept applies to her more powerful forms. While she can take on the appearance at will, if she has a high power output, her body will naturally change to adjust to the power output provided and force her to stay in that stronger form unless she transforms into one of equal or greater power.AN: These changes also reflect the FC changes that have been presented as I went through the process of updating Marisol, from start to finish. All appearances are part of her canon.

Werecat


As is known, the Werecat is Marisol's primordial form, before the vessel was inhabited by Azathoth. Her blood boils with the power of her roots; her lineage only helps to stack her advantages and power. The alpha and omega, the beginning and the end.Power Level✡ (Original) | ✡✡✡✡✡✡ (Post Awakening)AppearanceFC: Atago, Azur LaneMarisol's original form is feline in nature. Falling in line with a centuries-old tradition on Scarlett's part, Marisol proudly boasts a pair of dual pointed ears, which stand at a height of three inches from the base of her skull. These ears protrude from a length of brunet hair, which falls down the front of her torso in sleek straight tresses. Golden eyes with slit pupils are set comfortably just below a hooded brow and help to accentuate her smooth jaw line, which shapes her face into a heart. Marisol hosts a set of plump lips, and in this form, they appear to be of her natural lip tone of nude pink that she continuously wears in a friendly yet charismatic smirk.She most commonly bears kimonos and dresses in this form, along with the military uniform that she acquired and continuously uses during her time spent serving in the war.Base Powers

The Cold One


Power Level✡✡✡AppearanceFC: ScÑthach, Fate SeriesThe first change that she experiences post-awakening, the cold one forgoes the normality of her appearance. Humanoid features take over all of the animalistic ones. In favor of yellow eyes, hers are now a soft shade of reddened lilac. The darkness of her hair had become overtaken with lighter shades of purple as her hair slowly began to fade to colors progressively matched those of her powers.The season of the transformation also dictates her attire; a heavy set of skin-tight black and purple armor that covers the breadth of her torso. The bodice of such armor is tight and actually provides an extra layer of magical armor, though she truly doesn't need it. Her legs are covered up to her thighs with dark armored boots, which help to accentuate the curve of her hips. Two hefty gilded shoulder pads protect her arms from damage, adding to the grandeur of her regalia with elegant inlays and engravings."Bestowed upon the dark queen of the world beyond reality was a crown befitting her rule; born of onyx and gold and bejeweled with the Soul of Heaven."She does bear a small crown in this form, which only spans across the curve of her head much to the likeness of a tiara. In the center of this crown is a deep scarlet jewel named the Soul of Heaven that is said to hold the very essence of all that is good and evil in the world. This jewel is present upon her in all forms, and is certain to carry an unknown power within. In this particular form, it is hidden in plain sight, inlaid into her crown in a thin strip of what seems to be black sapphire.Alternate PowersTriggered by the incorrigible wickedness of the church moving against the magical beings in Nekani, Marisol became more practiced in the use of incredible magics in order to protect her beloved people. The progressively violent attacks on Nekani had pushed her to this end to learn her power better, Her control and skill with her magics has come to a head by now, easily surpassing her mother's teachings. Incantations had been made in silence and took but little effort, save for the more complex spells that which she had to weave with the darkened clouds of her violet magics.The spears of magic that she traditionally uses appear as crimson lances, in this particular form. These lances, generally around three to five feet long, have a long and twisting tip that drills into the flesh of her enemies, rooting itself into their body. To pull them out would certainly cause more damage, if you aren't already dead. She throws them with psychokinetic control, and can manage up to six lances at a time. Her speed in aim and throw is unmatched and terrifyingly so; she's been practicing with throwing knives since childhood, and the combined skill of her trained aim truly produces a force to be reckoned with.

Blind Idiot God


Power Level✡✡✡✡AppearanceFC: Yorha No. 2 Type B, NieR: AutomataShe accessorizes with, in the place of her crown, a blindfold to cover her now color-changing eyes. Following the birth of a stillborn son, Marisol's eye injuries finally took their final toll on her sight, and in its place, the growth of Azathoth's soul taking further ownership of the body restored her sight - in slow, slow increments of time. The Stone of Heaven had been placed on the hilt of her sword instead of upon her crown, which she had entirely forgone by this time. A comfortably-fitting bodysuit took the place of her usual attire, occasionally replaced by a personally designed combatant's battle dress.Her figure is built around her natural appearance; she boasts smaller breasts and broad hips with well-toned muscles. Her hair has been burned white by the overriding power of her magic that she couldn't combat. That said, she has cut it short to her shoulders in order to show off the complex design of her dress and swords.Alternative PowersThe Blind Idiot God; the first one to touch the void and to delve into the inky black of her true nature. It is the result of her blindness and her nightmares, combined with the great deal of meditation she has done to revisit her past memories. To lose her mind to her own inner darkness was to unleash a new level of her power that had been as yet untouched. One of her most powerful forms, B.I.G. puts enormous energy behind the strength of her magic and subsequent projectiles.Her solidified magics in this forms are, instead of traditional to her brand of magic, fashioned into changeable orbs of black and violet energy that are quite literally swirling abyssal holes. They provide access to another dimension, but are not large enough to take whole bodies at one time. But that fact wouldn't stop Marisol from sending entire people to that other dimension regardless... one way or another. The new projectiles that she throws have two separate functions:1.) Slice directly into or through the body or body parts of the enemies that she encounters.2.) The absorption of projectiles, objects, and any items of any nature that can fit into its 10 inch diameter.Otherwise considered to be 'The Nuclear Chaos', this form is the cosmic expansion of the practice put into her work as The Cold One. This time, however, her power has been accessed to a sub-atomic level. In this form she is able to use her orbs, which may also appear as small grenade or bomb, to entirely consume items or even people. In throwing these orbs, she can entrap any physical matter inside an explosion of black matter and destroy it in a matter of moments. This is done in many ways, but with the singular size of her orbs (10 inches in diameter, 2 inches across as blades), she is more apt to simply 'eating' holes into items or enemies that are too large to fit inside.In this form, she cannot see on her very own. She uses a great deal of telepathic magic to see rough details, paired with an echo-locative internal mapping system that she uses to 'see' the world around her. However, her big staple is using hearing to identify moving objects; she can pick up sounds as quiet as 220Hz, making her a lethal force against anyone trying to use stealth to their advantage.

Slave to the Church


Power Level✡✡✡✡AppearanceFC: HMS Belfast, Azur LaneW. I. P.Alternate PowersW. I. P.

Haunter in the Dark


Power Level✡✡✡✡✡AppearanceFC: Jeanne D'Arc Alter, Fate SeriesThe chain clings on, ever hanging from the throat of a once imprisoned woman. Hair trimmed down to her shoulders, but when her power is overwhelming her form, the bottom layer flares out in cascades of silver blonde. Some color has come back into her hair, but just barely so. Those eyes, once lilac and dancing on the line of feline, now returning to the tradition of gold and sharp pupils that glare like that of a dragon. Sharper still are her teeth, who's canines near a centimeter in length. Five inches of serpentine tongue hides between those devilish rows of deadly razors; the snake of the tongue, though with a single point. Held back with magic and a changeling's will, it only comes forth when she abandons that control - no matter the reason.The woman has forgone her previous's appearance's over-endowed breasts, settling back into the comfortable niche of a d-cup. Aside from the obvious changes to facial features, she is also noticeably shorter, standing at a mere five feet and two inches in comparison to her normal five and four. At her hip, she has once again taken up her katana, baring it for the world to see as she did during her years of service. Her attire has retained the same loose structure, leaving her wardrobe open to change.Alternate PowersThis, her first experience with clairvoyance, is her welcoming step into the true ability that she wields. To gain knowledge with a glance had become second nature at this point in her progression; to gaze into someone's eyes and see their soul, such a haunting skill that she used to her advantage often. More than that, but her body is on fire with the power that Azathoth commands; her veins constantly burn with the fires of shifting magic.That power lives in the vibrant violet dragons that dance with her when she fights; the twin beasts that encompass her on the battlefield. These two dragons totally replace her usual projectiles and accompany her sword, which has once again become a key part of her tactical structure. Having forgone and indeed abandoned any kind of gun since leaving military service, she's brought back the katana that accompanied her through so many wars and altercations. It commands the twin dragons, guides them with ferocity and speed unmatched. Side by side with the use of spells and elemental attacks, she has embraced more of the aspects of her being with direct influence on her power.The twin dragons are of gaseous acid, to an extent. Having physical heads and spines, but lacking in bodily form beyond the etherial, they burn flesh, melt materials, eat away at the very atoms around them. They feast on the energy of the lands around them, draining life from flora and fauna and soaking it away from those that they contact. The power of the dragons is primarily absorption and subsequent destruction, and in their wake resides the witch herself, who controls them with sheer will, sheer magic.

Mistress of Serpents


Power Level✡✡✡✡✡AppearanceShe bears no clothing, and for the first time, the Stone of Heaven has actually become a part of her anatomy, forming a glaring red eye in the center of a dark, looming mask. Much to the effect of her Blind Idiot God, this mask hides both eyes until shed - and holds a significant baring on her day to day, as it is the influence for Nuclear Chaos.In the place of any clothing of any sort, innumerous platings of gilded scale and bone decorate her body in intricate pattern; the sides of her jaws, down the curve of her waist, encompassing her neck and upper arms, then traveling ever further. A thin veil of blackened violet silk of the same material of her mask covers her breasts, but she bares nothing more. Thick, darkened scaling covers her stomach and thighs, traversing to that same golden snakeskin towards her inner thighs. She brandishes long talons, sharp golden claws designed for rending flesh. Her hair falls in unhindered lengths of violet and drags upon the floor behind her as she walks. The points of tipped ears poke out from this hair, listening closely to the sounds of her snake-like children dancing around her body.Enormous leathery dragon wings, spreading a 15 1/2 foot span across and approximately 4 feet in width at their broadest point. A long tail, approximately four feet long, spreads from her tailbone and stretches down past her feet, only long enough beyond that for a single circular coil. Rather than wearing her hair white, as she normally does, this time it is once again blonde, just a bit brighter in color as the result of the heat that she processes in this demi-dragon form.Alternative PowersThis form completely abandons all of the purely magical attributes of her power. Instead, the entirety of her magic is almost exclusively used to simply back enormous melee attacks. She uses her powers as a catalyst for strength, packing punches with the enhancements of certain endowments such as lightning, fire, ice, or even sheer multiplied force. Most often, she uses the same explosive void matter type magic that she uses in her Blind Idiot God form. She uses this magic to accentuate her punches and kicks, as well as maintain physical safety from the consequences of her own power.This form is considerably one of the singular most powerful forms that she has unlocked, as a singular hit in this form has the destructive capabilities of a meteor the size of Texas. While she does throw small orbs of electric violet energy, the majority of her tactics with Mistress of Serpents involve up close and personal combat that features melee driven attacks. These attacks feature a degree of elemental mastery as her hits contain and maintain a strong layer of elemental power. These hits do more damage, of course, while also putting on display the depth of her understanding of the magics.

Daemon Sultan


Power Level✡✡✡✡✡✡AppearanceFC: EvelynnThe ultimate and true nature of Marisol's power is brought to the surface in what she considers to be the ultimate God's regalia. Her eyes are strikingly golden and serpentine in nature, much to the essence of a snake - save for the deep black of her sclera. Her face is framed by silvery-white hair that falls down into her eyes and the side of her face. The hair is a tad bit messy in her most direct of forms, but does not hide the glow of those snake-like devil eyes. Her wings are traded for two long, whip-like appendages with naturally sharpened points at the end, both elegant and equally deadly. Her hands and feet are both blackened by Azathoth's magics, but not unpleasantly so, as her hands and the dagger-points of her appendages glow with pulsating violet power. Her skin in such a form is a pale shade of purple rather than papery white, a testament to Azazel and his own natural appearance. As irony would have it, this form is the one in which she most closely resembles her changeling father.The armor that she bears in this form is lacking and nearly nonexistent, save for when she's dressed for the LBC. Traditionally, Azathoth would happily maintain its nude appearance, but Marisol as an entity has standards that put her in the realm of high fashion rather than protective-wear and armor. In this form, her body is arguably at its most durable point possible for one not born of godly flesh. However, while she is able to make it stronger progressively with magic, it is not entirely indestructible and needs some degree of protection from the harms of certain weaponry - enough, at least, that she can regenerate the flesh there before taking another hit.Alternative PowersShe preaches wordless incantations, pushes the limits of capability and comprehension. Beyond space and time, her memories, her powers, her magics thrive, and to reach into the realm of being with them is to tangle her fingers into the fabrics of being.Marisol's completed ascension pushes the limits of the capabilities of physical reality. A sheer layer of plasma surrounds her, fingers blackened and dripping pure dark matter into chasms of inky blackness that ripple out beneath her every step. Her talons can pluck delicately at the fibers of space; gateways, weapons, and memories come to her call and command. Sadism demands blood in battle and calls on her total arsenal of dancing blades that her forms have collected.But her true power and sadism live and breathe in hand to hand combat. First hand contact, earned in trade for setting aside her katana. Her combat style changes decided movements of her opponents, as she is an adaptive fighter and bases her attacks on those of her enemies.If it is required of her, Marisol is able to expand the size and strength of her blades, as well as the amount of power that she puts behind her attacks. Marisol adjusts herself accordingly based on how powerful her enemy's attacks are, gauged by the energy output that she senses from her opponent. She maintains complete control of her magics, save for the power output that she produces.She isn't capable of controlling how much power she puts into her attacks after a certain point, for the longer that she lingers in this physical state, the more her mind lingers into the unknown as it had been before. Due to her value for life on earth as an individual, however, she tries to keep battles short and sweet so that she can abandon what she has come to call her 'Doomsday Regalia'.


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Daughter of a Werecat Witch - and a Changeling


"Those daring to oppose the Elder Gods who ruled from Betelgueze, the Great Old Ones who fought against the Elder Gods...were instructed by Azathoth, who is the blind idiot god, and by Yog-Sothoth ... Ye blind idiot, ye noxious Azathoth shal arise from ye middle of ye World where all is Chaos & Destruction where He hath bubbl'd and blasphem'd at Ye centre which is of All Things, which is to say Infinity..."~ AWD: Lurker on the Thresholdβ € β €β € β €β € β €β € β €β € β €β € β €β € ΰΏ‡ΰΏ‡ΰΏ‡ΰΏ‡ΰΏ‡ΰΏ‡ΰΏ‡ΰΏ‡ΰΏ‡ΰΏ‡ΰΏ‡ΰΏ‡ΰΏ‡ΰΏ‡ΰΏ‡ΰΏ‡ΰΏ‡ΰΏ‡ΰΏ‡ΰΏ‡ΰΏ‡ΰΏ‡Marisol is an incredibly capable and practiced progenitor of the magical dark arts. Years of study under her father's watchful and careful teachings - paired with a few under the table studies that she did on her own time - had trained her in early life to be a skilled Witch of Black; her practices excelled in black and void magics alike, reaching beyond the thresholds of good and evil to truly delve into that inky black darkness and touch what she found inside without fear.A photographic memory granted her the blessing of unstoppable knowledge; she'd memorized her entire spell book and half of her mother's potion books by the time she'd reached secondary school - and she was indeed forced to attend, silently studying spells while an undeserving imbecile rambled on about math theory in the front of the room.Humble is the soul of the mistress, who quietly reserves the understanding that her power far exceeds that of those in pleasant company. Her prodigy and execution alike defined her from a young age to be a living horror, should she be found in combat. Her history is dotted and stained with magical techniques that would kill anyone else, forever making a legacy that her body existed in combat only as a catalyst for the weapon that she was.
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β € β € ΰΌΊ MAGIC
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β €β €β˜½β—―β˜Ύ ─ The Black Book
Her spellbook is a disgusting, mangled tomb of ancient secrets, comprised of scratched up brown leather bound by rusted iron tentacles; they hugged the edges and curled against the spine in an aching twist. An ugly, staring amethyst eye peered out from the center, and there was always some kind of rusty red grime gumming up the edges of the leather. Upon opening the book, it slowly reveals spells in swirling black and purple that teach the mastery of death, torment, horrors beyond mortal comprehension. Life, love, and wonders unknown by human eyes. Because of the teachings of The Black, Marisol can touch the void, reach out with her mind to reach absolution. The lessons in the Black taught her much about taking lives. Poisons, toxins, spells that could weave death in place. No direct spell to cause death, of course, but spells that caused inevitable chain reactions. She couldn't stop a man's heart, but she could make him choke.
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β €β €β˜½β—―β˜Ύ ─ Summoning
Summoning is one thing she is incredibly skilled at; her magic crushes into itself to form objects. Her magic, when actively in use, takes physical form, as magic does when originating from such a place of darkness. When in use, it appears as a dark and creeping cloud or fog colored deep shades of black and purple but alive with starry violet-white glimmer. It moves at her will like a commanded mist, shifting about her form and encapsulating objects when they become the subject of her spells. Black crystalline spikes akin to shards of diamond suspend around her in combat, tipped with a poison lethal enough to bring a god to his knees. They spin on their axises, suspended in the air at the behest of their progenitor. Controlled much as if they were an extension of her very body, these crystals can be reproduced at will and act mostly as projectiles. For short range combat, she is capable of adjusting the size and shape of the crystals to suit her needs - most commonly a sword.
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β €β €β˜½β—―β˜Ύ ─ Void Walker
Contact with Azathoth's home in the void has granted Marisol access to the dormant ability to open holes into the universe to travel. She's able to open personal 'black holes', appearing as a cloudy black mass of eyes and tentacles that reach out and touch your very soul as you step through. The return of her memories granted her access to what she refers to as The Infinite Split. The Infinite Split, being a blank spot in space and time, is a place where she's able to view infinite timelines of different universes and select a spot, a time, a realm in which to introduce herself. In doing so, she can freely travel between universes by simply stepping through the writhing black hole she's created.It is almost impossible for Marisol to find the crossroads while in combat. It is only possible for her to travel short distances in a moment's notice, the best being a twenty foot differential with cautionary landing. She cannot control where she ends up when that split second happens, she can only control that she goes.
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β €β €β˜½β—―β˜Ύ ─ A Touch of Aura
Marisol possesses immense spiritual energy (aura). Even prior to unleashing her true potential as Azathoth, Marisol always did possess a grand energy, and she slowly has become equipped with one of incredible power; and with her aura, she can create extremely durable force fields and even oppress that of an enemy. The force fields that she creates possess the unique ability to absorb the energy put into the attacks, even in the form of pure kinetic force. She is shown to use his force field to provide protection to other people and objects within her capabilities.Marisol's aura has a tendency to nullify the flow and effects of the auras of others around her, as its pressure is so immense at most times that even releasing small quantities of her own could bring a room to their knees.Her aura appears as a gentle, violet mass. When impacted, it illuminates with purple, swirling tails of misty light. Something so soft is immeasurably strong, capable of absorbing impacts of incredible force before showing signs of weakness.
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β €β €β˜½β—―β˜Ύ ─ The Duality of Combat
Marisol's combat style keeps magic and weapons hand-in-hand; she endows her body and limbs with magical properties that bolster her hits and intensify the damage that she does with the weapons she uses. Among enchanted weaponry and armor made of her own magic, collapsed into physical matter, she bolsters a combat powerhouse of spells and hand-to-hand skills and training.It is uncommon for Marisol to use direct poisons or spells, opting instead for a more directly physical fight. While spells aren't a common part of her combat move set, endowing herself with elemental advantages does, such as fire or lightning. She has trained since childhood under Scarlett and Azazel's care, as well as with the assistance of the Black Book, and has expressed an extremely in-depth mastery of her craft on the battlefield.Most of her combat is up-close and personal; but as mentioned before, she is often equipped with jagged crystals that swirl with black, purple, and speckled gold and silver. These act as projectiles that she controls via magic, much to the effect of throwing knives, and are often used in ranged combat as a primary source of weaponry. She does carry a pistol with her at all times, and owns a rifle named Caroline, but reserves them for desperate measures.
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β €β €β˜½β—―β˜Ύ ─ Daughter of the Changeling
Changelings, a race of purple-skinned elves with the ability to change their body's shape at will, take any form that they desire, as well as grow or remove limbs or other attachments upon the body as they please. The power they display is usually limited to the changeling's experience and contact with their subject of choice; if they have not met that person, they cannot be that person. If they haven not seen that animal, learned that animal, they cannot be that animal.For Marisol, things are a bit different, and the limit is the imagination. Combined with Azathoth's might, Mari's reach is amplified with her shape-shifting techniques; they are stretched beyond that of a normal changeling. She has learned to completely reorganize her internal organs and render other parts of her system useless.However, because the specific and fractioned shape-shifting so drastically alters her genetic makeup and biochemistry, Marisol has been rendered sterile and is completely incapable of reproduction. Her body would - under normal circumstances - reject the pregnancy and would flush the system. Her body would identify a fetus as a parasite because of their incompatible biology.That said; with the awakening of her memories and abilities, such as remembering herself to be Azathoth, in control of the mortal body that is Marisol, she has more freedoms with her body. Azathoth's power makes it possible to procreate under very particular circumstances, usually dependent upon the presence of another god, outer or otherwise as powerful. She cannot reproduce with gods that present universal limitations, nor mortal beings.
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β €β €β˜½β—―β˜Ύ ─ Ancient Ichor
Marisol's blood is metallic rose gold, and runs thick like honey. Her heart is incredibly strong, pumping her blood at twice the speed of that of a human's. Not only does Marisol's blood contain direct intrinsic healing properties, but the cells are far more active and manageable thanks to her changeling biology. At Azathoth's bay, her body is capable of regenerating and restructuring cells of flesh and bone with incredible speed. She does not scar, for she cannot scar; regeneration heals her perfectly so.She is not ailed by poison or toxins; does not bow to gasses or burn in fire or acid. Her flesh is incredibly durable, while simultaneously maintaining an inhuman softness. Illness does not take her, her body does not crumble when she is deprived food, oxygen, or water. She can thrive through sheer willpower, if she must, though she is capable of being harmed. Killed, even, if done quickly or skillfully enough.That same life force provides a near limitless healing resource, but it does not translate to others. If her blood is absorbed into a person's bloodstream, it could prove to be incredibly fatal. If ingested, it has been known to cause headaches in its worst cases, but very rarely has it been of issue. Gods and the immortal, however, experience the effects of an aphrodisiac; her blood is intoxicating to those of similar design.
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β € β € ΰΌΊ ORDINANCE
The subterranean depths beneath the Lucky Black Cat are rife with shelter tunnels of massive proportion. The tunnels are designed to shield against a nuclear blast, providing an extensive amount of protection in the event of a nuclear disaster.These tunnels house what is considerably the largest arsenal in the world. From the smallest pea-shooter to heavy artillery to rival even the American Government's weaponry, this limitless collection is Marisol's personally acquired collection, some from black markets, others from legitimate weapons dealers. However, they are mostly just that, a collection, and Marisol herself doesn't personally use an enormous number of these weapons, though she is trained with them.Her on-person arsenal is small but deadly. She favors a .44 magnum, which hangs heavily at her left hip when she needs it, while a smaller yet equally fearsome .45 sits on her right at almost all times. As of her most recent tour of military duty, she also has a small, albeit hidden love for her modified Beretta AR90.
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β € β € ΰΌΊ THE SENSES
Sight β € β €β € β €Marisol had what one may consider to be called "20/20 vision" once upon a time, but when she fought in the second world war, the mustard gas completely destroyed her retinas. She can still "see" by viewing the memories of everything around her, seeing through the eyes of those around her, and the broad reach of omniscient knowledge.Smell β € β €β € β €Her sense of smell is nothing to ignore; it has met many with ill fates and has betrayed a great number of men and women to their doom. She can smell and identify a number of poisons and is skilled in memorizing a person's particular scent, sometimes even after only one encounter. Her nose is capable of recognizing scents as acute as hormones and identifying specific ingredients in food - a trait shared by taste.Taste β € β €β € β €Oh, the fine flavors of Nekani. Marisol has spent a long life exploring the flavors that the city has to provide, practicing in learning flavors that only she alone could taste. An unmatched pallet; she can taste down to the very ingredient and even more, discover combinations never even thought up before. Her sense of taste is acute as it is accurate; she can identify down to the very herbs that a meal was comprised of and enjoy it twiceover.Sound β € β €β € β €She can hear the very blood in your veins, the light whisper of a feather touching the ground. From miles away she can hear the cry of a stray kitten in need of a mother. She is a silent woman; ever observant as she absorbs the noises around her. A man calls out to his friend in the night; he is across the city, but she can hear his obscenities. Her hearing is acute, accurate, dangerously so; that of a sonar above land.Touch β € β €β € β €Her feet tend to tingle when they feel the vibration of a pen hitting the floor across the room. Her body trembles and quakes at the very breath of a hand upon her. She can feel the impact of a hit just moments before it actually meets her - and occasionally can avoid it in the same fashion. Her sense of touch is just as bolstered as any other; dangerously so, in fact. Incomparably susceptible to pleasure and pain.

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Rules

❧ Please softblock if you unfollow.
❧ Pedophilia, child abuse, animal abuse, rape, and beastiality are 100% UNWELCOME.
❧ YOU ABSOLUTELY MUST BE 18 OR OLDER TO WRITE LEWD WITH MY CHARACTER.❧ I have a no-tolerance policy for drama, poor character, or unsupportive behaviors.
❧ Please do not send unsolicited or unwarranted inappropriate photos of your real human bits.
❧ My DMs are open to plotting and NSFW content. Vanilla RPs generally take place on the TL, not only to promote the writing of both authors but also to keep DMs clean.
❧ My writing is selective, but only because of anxious circumstance. If you'd like to try to plot, please DM me or even randomly mention me/Marisol on the TL, I'd be happy to try and write with you!
❧ Do not harass me for replies unless you want the golden guarantee that you won't get any. Again, I try to talk to everyone and it may take me a little while to get to your message. It's a privilege, not an obligation.
❧ I delete DMs and disregard RPs after 5 days of inactivity/if you flip.
❧ My writing choices are my own, as is my character. Keep that in mind.❧ I don't have a solidified ship rule. If it's single ship, cool. If she's multiship, cool. Generally, chemistry is the key to all of my ships, so if there is a potential for development, I love to capitalize on it.
❧ I generally do require an introductory RP prior to lewd so that I can get to know your writing style and for character development.

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